Faithful Companion — 6 of 17

Matt Weiner

Release 2

Section - Ghost Frightening Touch Rules

Unsuccessful attempt by the ghost taking something when the reason the action failed is the can't take people's possessions rule:

have the ghost frighten the player about the noun.

To have the ghost frighten the player about (item - a thing):

say "The leaves swirl toward [the item] as though to take [it-them] from you. As they brush your hand, you fall to the floor in a dead faint.";

now unsuccessful attempt message already printed is true;

end the story saying "The caretaker finds you in the morning".

To have the ghost frighten the player:

say "The leaves swirl toward you as if they plan on [subjectless form of the current action]. You feel an unnatural chill and fall to the floor in a dead faint.";

now unsuccessful attempt message already printed is true;

end the story saying "The caretaker finds you in the morning".

Before taking something when the ghost encloses the noun:

say "[The noun] is floating among the swirling leaves, and the thought of touching them is too much to bear." instead.

Touching is contacting. Pulling is contacting. Kissing is contacting. Pushing is contacting. Attacking is contacting. Searching is contacting. Wearing is contacting. [Players that wear themselves deserve to die.] Squeezing is contacting. Turning is contacting. Pushing something to is contacting. Cutting is contacting. Drinking is contacting. Tying something to is contacting. Rubbing is contacting. Swinging is contacting. Climbing is contacting. Taking is contacting. [Probably some more.]

Instead of contacting when the person asked is the player and the noun is the ghost: say "You reach out, but the thought of touching the leaves is too much to bear." [to be revised]

Instead of the ghost contacting when the noun is the player: have the ghost frighten the player.